3D Graphics Engine for ESP32
 
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Ragot::face_t Struct Reference

Represents a face in a 3D mesh. More...

#include <CommonTypes.hpp>

Collaboration diagram for Ragot::face_t:
Collaboration graph

Public Attributes

bool is_quad
 
int v1
 
int v2
 
int v3
 
int v4
 

Detailed Description

Represents a face in a 3D mesh.

This structure can represent either a triangle or a quadrilateral face, depending on the is_quad flag.

Member Data Documentation

◆ is_quad

bool Ragot::face_t::is_quad

◆ v1

int Ragot::face_t::v1

◆ v2

int Ragot::face_t::v2

◆ v3

int Ragot::face_t::v3

◆ v4

int Ragot::face_t::v4

The documentation for this struct was generated from the following file: